Day 24
System: B/X
Desired class: Fighter
Ability scores rolled: 12, 8, 8, 14, 11, 11
Starting gold: 100 gp
Oh so close, but not quite a bonus on Strength, and nothing we can point-swap from, either. Still, even with two low scores and only one high, I think this can be a good character. A 1d8 roll for hp gives 3. Definitely not a strong front-line basher; I'm thinking more of an archer or crossbowman-type fighter.
Essemer Highshaw, 1st level fighter
Strength 12
Intelligence 8 (can read and write simple words)
Wisdom 8 (-1 to magic-based saving throws)
Dexterity 14 (+1 to missile attacks, -1 to AC)
Constitution 11
Charisma 11
AC 4 Hit points: 3 Alignment: Neutral
Chain armor, long bow, 20 arrows, hand axe, backpack, standard rations, water skin, 0 gp left.
Height: 5'10" Weight: 175 lbs. Age: 24
Serving in the town militia just isn't a reliable path to fame and fortune, and if the opportunity for greater adventure comes along, Essemer will jump at it. Truth be told, he likes good drink and bawdy tavern songs more than stalking monsters through dank caves and dark forests, but if that's the price that must be paid, he'll pay it, and wildly exaggerate it over a round of ale later.
If we've learned anything this month, it's that fighters don't have to be dull, or strong enough to bench-press a draft horse.
No comments :
Post a Comment