Day 23
System: B/X
Desired class: Cleric
Ability scores rolled: 15, 12, 8, 15, 10, 14
Starting gold: 90 gp
Here I've rolled well in everything but the prime requisite ability of the randomly-determined desired class. There are only enough points in abilities that can be lowered to raise Wisdom to 12, which means there's little point in raising it above 9. Two points from Intelligence will do the trick. A d6 for hit points yields 5.
Arice of Westfold, 1st level cleric
Strength 15 (+1 to melee attack and damage and opening doors)
Intelligence 10
Wisdom 9
Dexterity 15 (+1 to missile attack rolls, -1 to AC)
Constitution 10
Charisma 14 (+1 to reactions, max. retainers 5, retainer morale 8)
AC 4 Hit points: 5 Alignment: Lawful
Chain armor, war hammer, sling, backpack, holy symbol, standard rations, water skin, 7 gp left.
Height: 5'10" Weight: 175 lbs. Age: 21
Daughter of a moderately prosperous family of artisans, Arice is blessed with a warrior's physique. She could have been a terrific fighter, but she felt called not just to fight, but to fight for a higher cause, and so she entered the service of her church. Intense and driven, she shifts easily between the roles of the kind, charitable healer and the fierce defender of the faith.
Just have to say, this challenge has given me a whole new appreciation of the versatility of the B/X system, especially contrasted with the rather rigid and often nitpicky requirements of AD&D. With B/X, you can play to type, or you can buck the stereotypes without hopelessly crippling your character and your enjoyment of the game.
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