tag:blogger.com,1999:blog-3719982689257640248.post8435955884552106663..comments2023-12-28T10:03:45.273-08:00Comments on The Dragon's Flagon: The art of picking a pocketwaywardwayfarerhttp://www.blogger.com/profile/00338700537762637962noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-3719982689257640248.post-14239735147637988572019-10-24T10:05:06.087-07:002019-10-24T10:05:06.087-07:00Actually I would have them role at disadvantage. M...Actually I would have them role at disadvantage. Most people are VERY unobservent when it comes to what is going on around them. In a crowded market they are to busy tyring to get around through the crowd, get what they want, avoid the street urchines begging and stealing apples ect that they would not likely notice a dagger flipped up next to the sleeve, or even the act of pick pocketing someone. Unless you are trained, or clued in on the posibility of something happening the vast majority of people simply do not pay attention. Anonymoushttps://www.blogger.com/profile/06007050731230159148noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-51550790297494834742017-01-10T16:01:20.169-08:002017-01-10T16:01:20.169-08:00Another excellent article
In my own fantasy heart ...Another excellent article<br />In my own fantasy heart breaker, I also use <br /><br />SLEIGHT of HAND skill is used to either entertain or to deceive. This skill is applied when fetching items, picking pockets, concealing (< 2#) objects on one’s person or other feats of manual dexterity. Sleight of hand skill is applied when performing card tricks, the shell game or similar diversions. This skill does not allow you to cast true arcane or divine magic spells, but grants a +2 synergy bonus with RSW and adds +2 to spell DC (p.7) for spells that have an overt somatic component.<br /><br />When sleight of hand skill is directed towards a specific target, often this is an opposed roll; sleight of hand versus the targetz will save. Examples of usage of this skill are <br /><br /> 10 conceal dagger on one’s person <br /> 12 make a coin ‘disappear’ <br /> 14 perform an amusing card trick<br /> 16 conceal a scroll on one’s person<br /> 18 make d10sp per day with the ‘shell game’ <br /><br />On a natural ‘1’ the attempted crime has been observed by the local thief’s guild and the perpetrator will be target for retribution, ‘medieval style.’ It is not wise to attempt to sunder the fields of a local syndicate’s territory. <br /><br /> On a natural ‘2’ the target and concerned guards or bystanders are aware of the attempt and will often respond in a hostile or violent manner. A fleeing criminal might have to contend with spell casting that can easily thwart any efforts to escape or evade such as magic missile, command, hold person, blindness, locate object, divination, etc.. <br />Clovis Cithoghttps://www.blogger.com/profile/18208194219083373456noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-12971638292794062332016-08-12T03:10:18.125-07:002016-08-12T03:10:18.125-07:00I think those are some very good suggestions. If a...I think those are some very good suggestions. If anything, it requires a little forethought by DMs to help set up those situations so that the opportunity for a player to Pick Pockets exists. That helps me get out of the rut of how I build encounters.<br /><br />The only idea that didn’t seem to work was to Backstab. That seems to fall outside the intent of what the Pick Pockets ability is “meant” to do. Sure, I could see your point about how the Rogue might distract someone while talking, and it would be an extra step for him to set up the situation to allow a Backstab, but I’d want to be cautious as a DM in when it would work and when it wouldn’t. In a private meeting between the PC and the NPC, I don’t think I’d hesitate to allow it to set up a Backstab if they were talking face-to-face, and the Rogue decides to surprise them… but in a crowd? I’d probably allow someone to notice or (several someones and make the Perception roll at Advantage) for the possibility of alarming the NPC.<br /><br />I think what I just did there is reason myself into the possibility of having Sleight of Hand set up the Backstab! :D Anyway, great article.Coffeematehttps://www.blogger.com/profile/03058067527499895714noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-86693151568539673132016-06-13T23:04:18.831-07:002016-06-13T23:04:18.831-07:00"climb walls" = parkour. (think assassi..."climb walls" = parkour. (think assassin's creed)<br /><br />Anonymousnoreply@blogger.com