tag:blogger.com,1999:blog-3719982689257640248.post2042702914620663342..comments2023-12-28T10:03:45.273-08:00Comments on The Dragon's Flagon: Foreshadowing dangerwaywardwayfarerhttp://www.blogger.com/profile/00338700537762637962noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-3719982689257640248.post-77637450643726851012016-06-16T11:03:24.216-07:002016-06-16T11:03:24.216-07:00Thanks! I'm glad you found it useful, and hope...Thanks! I'm glad you found it useful, and hope your twitterlings do also.<br /><br />I hadn't heard of your blog before; just added it to my reading list.waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-34300383231077358672016-06-13T22:51:48.473-07:002016-06-13T22:51:48.473-07:00As the owner of my own RPG blog, I have gotten sev...As the owner of my own RPG blog, I have gotten several spam comments... "Great post! I'm bookmarking it now!"<br /><br />I say this because I found myself getting ready to type that exact same thing here.<br /><br />I have been mulling over ideas for a Foreshadowing post, and now I don't think I can write one after reading yours - you've nailed it already. But, I will twit/tweet/twitter (whatever the kids call it) about your post @stuffershack<br /><br />Kudos, and thanks for a good read.<br /><br />Chris Stevenshttps://www.blogger.com/profile/09006800322217428987noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-23137963516955379012016-06-13T22:48:33.419-07:002016-06-13T22:48:33.419-07:00As the owner of my own RPG blog, I have gotten sev...As the owner of my own RPG blog, I have gotten several spam comments... "Great post! I'm bookmarking it now!"<br /><br />I say this because I found myself getting ready to type that exact same thing here.<br /><br />I have been mulling over ideas for a Foreshadowing post, and now I don't think I can write one after reading yours - you've nailed it already. But, I will twit/tweet/twitter (whatever the kids call it) about your post @stuffershack<br /><br />Kudos, and thanks for a good read.Chris Stevenshttps://www.blogger.com/profile/09006800322217428987noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-15501335305783056362016-04-28T10:02:21.154-07:002016-04-28T10:02:21.154-07:00Call me crazy, but I think I'd enjoy the chall...Call me crazy, but I think I'd enjoy the challenge of building up a new character from level 1. Since the XP progression doubles for each new level, it really wouldn't take long to catch up. But yes, I can also see the downside. I'd probably give my players a choice of level 1 or one level below the lowest-level party member for replacement PCs. Promoting a henchman to full PC status is also a possibility I'd be open to. waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-57154762468572886582016-04-23T00:23:58.062-07:002016-04-23T00:23:58.062-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/17975141307551179641noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-77216022174759374772016-04-22T11:06:13.788-07:002016-04-22T11:06:13.788-07:00I think I was 13-ish when I discovered the game. O...I think I was 13-ish when I discovered the game. Oddly enough, I discovered OSR blogs some time in the middle of 2010. I hadn't played in seven or eight years at that point, but I was thinking about dusting off the dice to run a game for my brother's family, and I thought I'd do some googling and see if I could find any of the old D&D books and modules I remembered. Hello, OSR! After reading those blogs for a while I decided that I had some things of my own to say, and worked up the nerve to start this blog.<br /><br />I usually just write on whatever topic has a hold on my brain at the time. I've tried keeping a list, but I always end up winging it anyway.<br /><br />The main cringe-worthy thing I remember doing is being too subtle with the cues and clues. I'd expect players to pick up on minuscule clues mentioned in passing, and remember them from session to session. I also admit to being pretty inflexible as to what would work in a given situation - I'd have a solution to a puzzle in mind, and get frustrated that I'd have to keep dropping hints until the players got it. I was good at thinking of reasons why the players' plans wouldn't work, and not so good at imagining what sorts of interesting things would happen if I just rolled with it. I was also a horrible dice-fudger, whether it was an encounter I did or didn't want to happen, a character dying because the player didn't see the signs I didn't make clear enough, or monsters going down too easily. Yeah, I'm cringing right now just thinking about it all.waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-31533916658311269462016-04-22T10:39:40.671-07:002016-04-22T10:39:40.671-07:00Not necessarily. You certainly could erase the &qu...Not necessarily. You certainly could erase the "save" part of save-or-die, but you could just as easily erase the "die" part and have lesser consequences on a failed save, such as hp damage or unconsciousness. waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-73825432720705829012016-04-21T23:18:32.174-07:002016-04-21T23:18:32.174-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/17975141307551179641noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-2021450478258377442016-04-21T17:33:17.560-07:002016-04-21T17:33:17.560-07:00>>Save-or-die is a thing.
Take those out of...>>Save-or-die is a thing.<br /><br />Take those out of the game and what you're left with is death-no-save. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-39216936484681777612016-04-21T07:51:07.441-07:002016-04-21T07:51:07.441-07:001. I can think of a few reasons. It can be a reaso...1. I can think of a few reasons. It can be a reason to exercise extra caution while exploring. (Don't wake the dragon!) It can be something they might need to neutralize by some means other than straight-up combat. It can be a temptation, if you also supply evidence that it's guarding something magnificent. It can be something that they'll want to come back and take on when they've gained a few levels. There are probably more; those are just off the top of my head.<br /><br />2. All of the above. Writing this blog has been a great way to stir all the bits from other sources together and see what comes out. Sometimes it's a surprise even to me. (I will readily admit that before I read OSR blogs, and started writing one myself, I was in many ways a cringe-worthy DM. Probably still am in some!)<br /><br />3. Would you believe that I hated English and literature classes in school? I was always more of a math and science guy, and then burned out hard on formal education, so never went to college either. (See here: http://thedragonsflagon.blogspot.com/2014/02/d-40th-anniversary-day-28.html)<br /><br />I wish I had some formula I could pass on, but the truth is that it's mostly just lots of reading, analyzing what I like and don't like about what I've read, lots of writing, lather, rinse, repeat. waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-38002861081784812202016-04-21T04:11:54.212-07:002016-04-21T04:11:54.212-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/17975141307551179641noreply@blogger.comtag:blogger.com,1999:blog-3719982689257640248.post-45156004098620533402016-04-21T01:44:36.794-07:002016-04-21T01:44:36.794-07:00This comment has been removed by the author.Anonymoushttps://www.blogger.com/profile/17975141307551179641noreply@blogger.com